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Infernal Zelgius Souls vs. Astram: Midia's Hero GHB - [FEH]

投稿日:

Astram Infernal Legendary Hero Battle

This fight is difficult. Astram's Mercurius buffs himself and teammates within two spaces with +4 Atk/Spd/Def/Res at the start of the turn. This makes him very dangerous. Fire Zelgius equips with a physical defense tank build of Steady Stance 4 and Atk/Def Bond 3 along with Vengeful Fighter for the enemy phase. Light Zelgus (leader) has Hone Armor to boost +4 Atk/Spd during combat for the other Zelgius and both Earth and Wind Zelgius equip with Ward Armor to stack +8 Def/Res total. Spur Atk/Spd 3 from Wind Zelgius is necessary so that his teammates will gain +3 Atk/Spd when they are adjacent to him. Two refrigerators will spawn at the top and both Light and Wind Zelgius equip their trusted Armorsmasher+ to destroy the refrigerators. Wind Zelgius is proctected against the Slaying Hammer and Guard 2 is used to prevent the enemy's special from charging quickly. Light Zelgius has Special Fighter to slow down the enemy's special and his special is accelerated for every attack. Earth Zelgius has Red Tomebreaker 3 to fight the red flying mage with high speed. With proper positioning, attacking, and defense, Astram falls. He joins forces with the summoner and Zelgius soon afterward.

Astram is a great F2P unit. His skill sets will be instrumental to provide support on difficult and challenging maps. He can also fight well given that his stat spread is pretty good.

Units with IVs:
+Atk -Res Light Zelgius (leader and +5 dragonflowers boost), +Spd -Def Earth Zelgius, +Res -Spd Wind Zelgius, +Atk -HP Fire Zelgius

Game: Fire Emblem Heroes
Platform: Android

Music From Respective Owners:
Vision of Escaflowne OST: Shadow of Doubt and Epistle by Yoko Kanno

#zelgius #astram #infernal #feh #ghb #armorsmasher

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