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FGO - Dr. Jekyll and Mr. Hyde Final Ascension

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Here we are, the "best" 3 star unit form the London batch and the only other 3 star Assassin, Henry Jekyll and Hyde. I actually really like his final art, seeing as this was the first time I saw it. Anyways this guy is a tricky servant and we'll get into that with his Kit.

Jekyll is a 3 skill servant. His first skill is Monstrous Strength B, This boost his attack, it's kind of a week boost but hey it's not really for him. This last for 3 turns. Voice of Panic A This skill increases his ability to debuff a target and comes with a chance to stun the target aswell. Self-Modification D increases his critical damage for 3 turns. Jekyll's Noble Phantasm is where things get interesting. "Dangerous Game" is a buster card that does no damage, instead it turns Jekyll into Hyde, changing his class from Assassin to Berserker. Upon transformation Hyde will get an increase to his max HP and Buster damage, along with max healing. The buster damage is multiplied depending on his overcharges. A pretty darn good reset.

Hyde, he has all of the same abilities as Jekyll, but at a much higher rate and potency. Sadly Hyde no longer can use a Noble Phantasm. So have fun with your beat stick.

Should you use him? Jekyll/Hyde is a great servant that covers two rolls. At NP5 with his NP upgrade from his interlude Hyde can reach about 15k HP. This sounds great, since you know berserkers are great, but he gets all the worse parts of them as well, being the taking double damage from everyone. Also this is a very rare occurrence for the player, but if Hyde's buffs get taken away from him by Medea or Jack The Ripper, he becomes the weakest Berserker I've ever seen.

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