Today we breakdown the wonky Clockwork Vendetta comp that has stormed thru open division, trials straight into tier 2 EU pro play. The comp consists of two utility dps; Mei and Torbjorn who are tanky in their own right, but provide zoning and cc to enable the heart of the team, Orisa enabling Roadhog to get picks. In the ult fight things go crazy, with the battlefield molding quickly to punish ground and funnel the enemy into skillshots or yet-another area denial ability. This composition is poetry in motion when put together and today's video attempts to explain why it actually works, maximizing the synergy it has, playing around its weaknesses and dominating the objective. Clockwork in many ways, plays the same type of game GOATS does, objective control, but they do it with area denial firepower rather than pure brawling sustain, perhaps not meta redefining quite yet but a surely entertaining and potentially effective playstyle nonetheless!
Clockwork Vendetta Team Twitter https://twitter.com/ClockVendetta
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Clockwork Vendetta has played through Open Division, passed Trials and soon will be playing on EU Contenders all vods and future games will be here: https://www.twitch.tv/overwatchcontenders
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