Here we have a clear of today's 40AP Spriggan Hunting quest. The strategy was to keep Asterios and Arash alive until the end, buff Arash along the way, and chain Chaos Labyrinth into Stella to deal crushing damage. It worked -- quite consistently, actually. I got a lot of clears, usually taking 14-15 turns.
You'll notice that the first George simply refused to die, mostly because the Spriggan started using way too many self-buffs instead of damaging my taunt! I had to hope that Asterios wouldn't get killed before George, in this case. That's the main iffy part of this run; otherwise I am content with this execution of the strategy.